The online presence and portfolio of the Bremen-based design studio "STATION". The website was developed along drafts from the studio.
Econarchy is a retake on the classic vertical platform game. It takes a unique approach by each level ending where it had initially begun and thus the player must move in both vertical directions, up AND down, in order to progress through each level. The platforms provide the crucial component to enable the player to advance through each level and the game as a whole. In each level, the player initially climbs upward via the assistance of the platforms to reach or secure the mandated goal. Upon their descent, however, the same platforms pose obstacles to be avoided as the player moves back toward the level’s starting point.
The game places the player in the role of a green activist and thereby convey
an introduction to activist’s work and current environmental and economical issues. The game is set in different scenarios where green activist promote their mission: climbing towers of malicious companies to unroll banners, get into and onto secured buildings to gather evidence of apparent environmentally risky be- haviour or disrupt the work of companies in remote sites. The scenarios should be close to reality but not realistic. The exaggerated scenario and display of hazardous actions should polarize and be entertaining at the same time.
In collaboration with:
Sammy Jobbins Wells, Florian Lütkebohmert, Peter Buczkowski, Julian Hespenheide, David Beermann
The Metalevel Investigation is a constantly growing and changing visualization of the data that were gathered using the "Metalevel Scanner". The term Metalevel describes in this situation the density of digital data connected to a certain place in the physical world. Since these informations and datasets belong to that very place the Metalevel Scanner represents a tool for experiencing this density on location. The Metalevel Investigation currently visualizes the Information of 2533 records for the town Bremen, Germany with an average Metalevel of 65.
Additionally you can see some studies and sketches I made to visualize the gathered data.
The Annual Beer Report
As a basis for this info graphic I used a bucket full of bottle caps that we collected in my shared flat the “Dobbenwg” over the period of approximately a year. The original idea of the bucket wasn't to collect the bottle caps but keeping the floor clean during a party. While analyzing different data sets I realized that this bucket basically shows our average consumer behavior and further informations which in relation to known values makes aware of the extend of a consumption over a year. The second work combines the data from the bucket and shows them as an average composition-beer.
Stylistically this project was inspired by Niclas “Feltron” Feltons Annual Reports and the virtual water project. Furthermore I used some icons from the The Noun Projekt.
In order to teach small children concepts of colour and digital technology we used rgb leds and rfid technology combined in a playful object. Complementing regular artistic education based on the regular paint and the subtractive color system. The interface is meant to be the device itself without the usage of buttons or displays. Younger children can place the colored blocks on top of the object and observe the result. With autonomous play in mind, all the electronics and mechanisms are stored in a single block of natural finished wood, leaving no gaps or possible cracks.
In collaboration with:
Marcel Helmer, Henrik Nieratschker and Dennis Siegel
Get Lost / the people down under
The People Down Under was my contribution to a collection of shortfilms from the University of the Arts Bremen going by the name X:SCREEN 2015 Songs & Poems.
Sonidos Perdidos is an experimental shortfilm documenting the exploration of the remote landscape and seaports of Fuerte Ventura through sound and their absence. The film was produced for and featured by the Beethoven Festival in Bonn, Germany 2011.
Consorts Crowdfunding Teaser 2
This teaser was part of a crowdfunding campaign to raise money in order to produce a CD of selected musical pieces performed by the „Akademie für Alte Musik Bremen“ at the University of the Arts Bremen. For further Information follow this link.
Online presence and shop for the family-run vineyard Böhme & Töchter based in the Saale and Unstrut area in Germany. The website was developed in collaboration with Grabowski Böll who provided the design while I was responsible for the technical implementation.